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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,977 players on 11,914 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

<SERVER_NAME>

98.97.8.170:28015 checked 5d ago

Release date
Next release
In five minutes (08:45 UTC)
Source
Live server queries
Server address
98.97.8.170:28015
First recorded
29 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,012

top 70%

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on <SERVER_NAME>

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Oct30 Oct31 Oct2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of <SERVER_NAME>

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of <SERVER_NAME>

What the server publishes and what was recorded

Address98.97.8.170:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen29 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average371 / 400
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 325 on average117 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 315 on average128 / 200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 270 on average326 / 350
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 265 on average152 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average112 / 175

10. Quick answers

From the figures on this page.

Wipe details

When does <SERVER_NAME> wipe, and how often?

Too few wipes of <SERVER_NAME> are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 18 hours have passed since this world was made.

About the server

How reliable is <SERVER_NAME>, and is it online now?

Last seen 5 days 9 hours ago, <SERVER_NAME> is offline in this release. A total of 7 of 120 hours were up over 5 full days, which is 6% of the time. The first sighting of it by Rust Census was on 29 October 2026.

Which location does <SERVER_NAME> run from?

No region is published by <SERVER_NAME>. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.8.170:28015 it is addressed.

Which Rust version is <SERVER_NAME> running?

The version in use on <SERVER_NAME> is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for <SERVER_NAME>?

The last count for <SERVER_NAME> was 5 days 9 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is <SERVER_NAME> placed?

The rank for <SERVER_NAME> is #16,012 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry <SERVER_NAME>?

These Rust Census lists include <SERVER_NAME>: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on <SERVER_NAME>?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags <SERVER_NAME> publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on <SERVER_NAME>?

A procedural map runs on <SERVER_NAME>, generated by the game.

On <SERVER_NAME>, what rules and settings are in force?

The name of <SERVER_NAME> carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join <SERVER_NAME>?

Enter client.connect 98.97.8.170:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.