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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,127 players on 11,603 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Neolithic

98.97.61.36:28015 checked 44d ago

Release date
Next release
In five minutes (11:03 UTC)
Source
Live server queries
Server address
98.97.61.36:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

117d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Its current map went up 117d ago.

2. Players

Figure 1: Players on Neolithic

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Neolithic

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Neolithic

What the server publishes and what was recorded

Address98.97.61.36:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Jul 2026, 06:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241 / 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Neolithic: what is it?

The rhythm of Neolithic's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 117 days 23 hours ago.

Server details

What does the record show for the uptime and current status of Neolithic?

The latest count records Neolithic as offline, last seen 44 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Neolithic?

No region is published by Neolithic. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.97.61.36:28015 it is addressed.

Which Rust version is Neolithic running?

This release lists Neolithic on Rust network protocol 2627 and build 155243, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Neolithic carry?

At this release Neolithic is offline, having last been seen 44 days 18 hours ago.

Tags, lists

Which Rust Census filters and lists cover Neolithic?

Included in these Rust Census lists is Neolithic: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Neolithic carry?

Read by the game's server browser, Neolithic publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2627 (Protocol): To connect, your game version must match protocol 2627; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Neolithic?

A procedural map runs on Neolithic, generated by the game.

How is Neolithic configured, and what rules does it keep?

No gather rate is recorded for Neolithic in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Neolithic?

Enter client.connect 98.97.61.36:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2627Protocol To connect, your game version must match protocol 2627.
cs155243Build The server runs game build 155243.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.