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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,873 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Watkins Rust server | Powered by Electro

98.97.37.127:28015 checked 33d ago

Release date
Next release
In five minutes (11:03 UTC)
Source
Live server queries
Server address
98.97.37.127:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,641

top 71%

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,641 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on Watkins Rust server | Powered by Electro

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Watkins Rust server | Powered by Electro

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Watkins Rust server | Powered by Electro

What the server publishes and what was recorded

Address98.97.37.127:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 22:20 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average325 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Watkins Rust server | Powered by Electro wipe, and how often?

Too few wipes of Watkins Rust server | Powered by Electro are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 53 days 8 hours.

Server details

What does the record show for the uptime and current status of Watkins Rust server | Powered by Electro?

The latest count records Watkins Rust server | Powered by Electro as offline, last seen 33 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 23 September 2026.

What location has been recorded for Watkins Rust server | Powered by Electro?

No region is published by Watkins Rust server | Powered by Electro. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.97.37.127:28015 is its address.

Which Rust version is Watkins Rust server | Powered by Electro running?

This release lists Watkins Rust server | Powered by Electro on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Watkins Rust server | Powered by Electro carry?

The last count for Watkins Rust server | Powered by Electro was 33 days 20 hours ago; it is offline at present.

How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?

For seven-day player hours, Watkins Rust server | Powered by Electro is ranked #15,641, placing it in the top 71% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Watkins Rust server | Powered by Electro?

The Rust Census lists that Watkins Rust server | Powered by Electro fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Watkins Rust server | Powered by Electro: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Watkins Rust server | Powered by Electro publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Watkins Rust server | Powered by Electro?

The game generates the procedural map on Watkins Rust server | Powered by Electro.

How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?

No gather rate is given in the name of Watkins Rust server | Powered by Electro. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.37.127:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.