Statistical profileOffline
Watkins Rust server | Powered by Electro
98.97.35.53:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on Watkins Rust server | Powered by Electro
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Watkins Rust server | Powered by Electro
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Watkins Rust server | Powered by Electro
What the server publishes and what was recorded
| Address | 98.97.35.53:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 22:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 304 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 46 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Watkins Rust server | Powered by Electro?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 53 days 3 hours ago.
About the server
What does the record show for the uptime and current status of Watkins Rust server | Powered by Electro?
Last seen 44 days 14 hours ago, Watkins Rust server | Powered by Electro is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Watkins Rust server | Powered by Electro run from?
No region is given by Watkins Rust server | Powered by Electro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.35.53:28015 it is addressed.
What version of Rust has been recorded on Watkins Rust server | Powered by Electro?
The version in use on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 163207 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Watkins Rust server | Powered by Electro carry?
At this release Watkins Rust server | Powered by Electro is offline, having last been seen 44 days 14 hours ago.
Tag details
On Rust Census, which lists and filters carry Watkins Rust server | Powered by Electro?
These Rust Census lists include Watkins Rust server | Powered by Electro: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Watkins Rust server | Powered by Electro carry?
Read by the game's server browser, Watkins Rust server | Powered by Electro publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.
How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?
The name of Watkins Rust server | Powered by Electro carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Watkins Rust server | Powered by Electro?
You can open the console in Rust with F1 and enter client.connect 98.97.35.53:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build Game build: 163207. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.