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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,805 players on 11,809 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Watkins Rust server | Powered by Electro

98.97.34.222:28015 checked 3d ago

Release date
Next release
In five minutes (10:55 UTC)
Source
Live server queries
Server address
98.97.34.222:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Watkins Rust server | Powered by Electro

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Watkins Rust server | Powered by Electro

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Watkins Rust server | Powered by Electro

What the server publishes and what was recorded

Address98.97.34.222:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 00:59 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160 / 300

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Watkins Rust server | Powered by Electro?

With too few wipes of Watkins Rust server | Powered by Electro on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 22 days 19 hours.

Server record

Is Watkins Rust server | Powered by Electro up, and how well has it held up?

Watkins Rust server | Powered by Electro is offline at the time of this release; it was last seen 3 days 9 hours ago. 35 of 96 hours on across the last 4 full days gives an uptime of 36%. It was first seen by Rust Census on 23 October 2026.

In which location is Watkins Rust server | Powered by Electro based?

A region is not published by Watkins Rust server | Powered by Electro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.34.222:28015 it is addressed.

On which Rust version does Watkins Rust server | Powered by Electro operate?

Rust network protocol 2635 and build 168909 on Linux is the version Watkins Rust server | Powered by Electro runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Watkins Rust server | Powered by Electro?

The last count for Watkins Rust server | Powered by Electro was 3 days 9 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

For seven-day player hours, Watkins Rust server | Powered by Electro is ranked #15,323, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Watkins Rust server | Powered by Electro?

Included in these Rust Census lists is Watkins Rust server | Powered by Electro: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Watkins Rust server | Powered by Electro: what do they indicate?

These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Watkins Rust server | Powered by Electro?

The game generates the procedural map on Watkins Rust server | Powered by Electro.

How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?

The name of Watkins Rust server | Powered by Electro carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.34.222:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.