Statistical profileOffline
Watkins Rust server | Powered by Electro
98.97.34.222:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Watkins Rust server | Powered by Electro
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Watkins Rust server | Powered by Electro
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Watkins Rust server | Powered by Electro
What the server publishes and what was recorded
| Address | 98.97.34.222:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 00:59 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 605 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 377 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 47 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 137 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 160 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Watkins Rust server | Powered by Electro?
With too few wipes of Watkins Rust server | Powered by Electro on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 22 days 19 hours.
Server record
Is Watkins Rust server | Powered by Electro up, and how well has it held up?
Watkins Rust server | Powered by Electro is offline at the time of this release; it was last seen 3 days 9 hours ago. 35 of 96 hours on across the last 4 full days gives an uptime of 36%. It was first seen by Rust Census on 23 October 2026.
In which location is Watkins Rust server | Powered by Electro based?
A region is not published by Watkins Rust server | Powered by Electro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.34.222:28015 it is addressed.
On which Rust version does Watkins Rust server | Powered by Electro operate?
Rust network protocol 2635 and build 168909 on Linux is the version Watkins Rust server | Powered by Electro runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Watkins Rust server | Powered by Electro?
The last count for Watkins Rust server | Powered by Electro was 3 days 9 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
What position does Watkins Rust server | Powered by Electro hold in the server rankings?
For seven-day player hours, Watkins Rust server | Powered by Electro is ranked #15,323, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Watkins Rust server | Powered by Electro?
Included in these Rust Census lists is Watkins Rust server | Powered by Electro: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Watkins Rust server | Powered by Electro: what do they indicate?
These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Watkins Rust server | Powered by Electro?
The game generates the procedural map on Watkins Rust server | Powered by Electro.
How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?
The name of Watkins Rust server | Powered by Electro carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.34.222:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.