Statistical profileOffline
Watkins Rust server | Powered by Electro
98.97.34.214:28015 checked 42d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,509
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,509 of all ranked servers, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on Watkins Rust server | Powered by Electro
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Watkins Rust server | Powered by Electro
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Watkins Rust server | Powered by Electro
What the server publishes and what was recorded
| Address | 98.97.34.214:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 22:20 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 677 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 218 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 144 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Watkins Rust server | Powered by Electro?
With too few wipes of Watkins Rust server | Powered by Electro on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 53 days 15 hours ago.
Server details
What does the record show for the uptime and current status of Watkins Rust server | Powered by Electro?
The latest count records Watkins Rust server | Powered by Electro as offline, last seen 42 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 September 2026.
In which location is Watkins Rust server | Powered by Electro based?
A region is not published by Watkins Rust server | Powered by Electro. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.97.34.214:28015 is its address.
On which Rust version does Watkins Rust server | Powered by Electro operate?
Rust network protocol 2633 and build 163207 on Linux is the version Watkins Rust server | Powered by Electro runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Watkins Rust server | Powered by Electro?
The last count for Watkins Rust server | Powered by Electro was 42 days 2 hours ago; it is offline at present.
How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?
The rank for Watkins Rust server | Powered by Electro is #15,509 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Watkins Rust server | Powered by Electro appear among the Rust Census lists and filters?
These Rust Census lists include Watkins Rust server | Powered by Electro: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Watkins Rust server | Powered by Electro: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Watkins Rust server | Powered by Electro publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Watkins Rust server | Powered by Electro?
A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.
How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?
The name of Watkins Rust server | Powered by Electro carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.34.214:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Build 163207 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.