Statistical profileOnline
Neolithic
98.97.24.94:28015 checked 1m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
125d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 125d ago.
2. Players
Figure 1: Players on Neolithic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neolithic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neolithic
What the server publishes and what was recorded
| Address | 98.97.24.94:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 06:01 UTC |
| Hostname | – |
| First seen | 31 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 371 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 117 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 128 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 326 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 112 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Neolithic?
With too few wipes of Neolithic on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 125 days 11 hours ago.
Server record
What does the record show for the uptime and current status of Neolithic?
At the latest check, Neolithic was online. A total of 72 of 72 hours were up over 3 full days, which is 100% of the time. First recorded by Rust Census on 31 October 2026.
What location has been recorded for Neolithic?
No region is given by Neolithic. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.97.24.94:28015 it is addressed.
Which Rust version is Neolithic running?
Rust network protocol 2627 and build 155243 on Linux is the version Neolithic runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Neolithic?
The present count is 0 players on Neolithic, out of 10 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Neolithic placed?
The rank for Neolithic is #16,012 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Neolithic?
Included in these Rust Census lists is Neolithic: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Neolithic carry?
These are the tags Neolithic publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2627 (Protocol): Your game must run protocol 2627 to join; cs155243 (Build): Build 155243 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Neolithic?
The game generates the procedural map on Neolithic.
On Neolithic, what rules and settings are in force?
The name of Neolithic carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Neolithic?
You can open the console in Rust with F1 and enter client.connect 98.97.24.94:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2627 | Protocol Your game must run protocol 2627 to join. |
cs155243 | Build Build 155243 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.