Statistical profileOffline
Neolithic
98.97.24.76:28015 checked 12d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,146
top 70%
Last wipe
117d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,146 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 117d ago.
2. Players
Figure 1: Players on Neolithic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neolithic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neolithic
What the server publishes and what was recorded
| Address | 98.97.24.76:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 06:01 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 528 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 54 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 274 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 109 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 121 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Neolithic?
With too few wipes of Neolithic on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 117 days 17 hours have passed since this world was made.
About the server
Is Neolithic up, and how well has it held up?
The latest count records Neolithic as offline, last seen 12 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 October 2026.
What location has been recorded for Neolithic?
A region is not published by Neolithic. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.97.24.76:28015 it is addressed.
What version of Rust has been recorded on Neolithic?
This release lists Neolithic on Rust network protocol 2627 and build 155243, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Neolithic?
At this release Neolithic is offline, having last been seen 12 days 12 hours ago.
In the rankings of Rust servers, where is Neolithic placed?
For seven-day player hours, Neolithic is ranked #15,146, placing it in the top 70% of all ranked servers.
Tags, lists
Where does Neolithic appear among the Rust Census lists and filters?
The Rust Census lists that Neolithic fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Neolithic?
Read by the game's server browser, Neolithic publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): Protocol 2627 is required; a different version cannot join; cs155243 (Build): Game build: 155243; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Neolithic?
A procedural map runs on Neolithic, generated by the game.
How is Neolithic configured, and what rules does it keep?
The name of Neolithic carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Neolithic?
You can open the console in Rust with F1 and enter client.connect 98.97.24.76:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2627 | Protocol Protocol 2627 is required; a different version cannot join. |
cs155243 | Build Game build: 155243. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.