Statistical profileOffline
Neolithic
98.97.24.245:28015 checked 13d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,218
top 70%
Last wipe
117d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,218 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 117d ago.
2. Players
Figure 1: Players on Neolithic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neolithic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neolithic
What the server publishes and what was recorded
| Address | 98.97.24.245:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 06:01 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 23 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 113 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Neolithic?
Too few wipes of Neolithic are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 117 days 21 hours have passed since this world was made.
Server details
Is Neolithic up, and how well has it held up?
Last seen 13 days 16 hours ago, Neolithic is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 9 October 2026.
In which location is Neolithic based?
A region is not published by Neolithic. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.24.245:28015 it is addressed.
On which Rust version does Neolithic operate?
Rust network protocol 2627 and build 155243 on Linux is the version Neolithic runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Neolithic?
The last count for Neolithic was 13 days 16 hours ago; it is offline at present.
What position does Neolithic hold in the server rankings?
The rank for Neolithic is #15,218 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does Neolithic appear among the Rust Census lists and filters?
The Rust Census lists that Neolithic fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Neolithic: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): To connect, your game version must match protocol 2627; cs155243 (Build): Game build: 155243; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Neolithic publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Neolithic?
The game generates the procedural map on Neolithic.
What settings and rules have been listed for Neolithic?
No gather rate is given in the name of Neolithic. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Neolithic?
Enter client.connect 98.97.24.245:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2627 | Protocol To connect, your game version must match protocol 2627. |
cs155243 | Build Game build: 155243. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.