Statistical profileOffline
Neolithic
98.97.24.114:28015 checked 40d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,428
no region published
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,428 of all ranked servers, on player hours over the last seven days.
- Its current map went up 118d ago.
2. Players
Figure 1: Players on Neolithic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neolithic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neolithic
What the server publishes and what was recorded
| Address | 98.97.24.114:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 06:01 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 679 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 228 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 134 / 175 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Neolithic?
The rhythm of Neolithic's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 118 days 7 hours.
Server record
What does the record show for the uptime and current status of Neolithic?
Neolithic is offline at the time of this release; it was last seen 40 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 16 September 2026.
Which location does Neolithic run from?
No region is given by Neolithic. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.97.24.114:28015 it is addressed.
On which Rust version does Neolithic operate?
Rust network protocol 2627 and build 155243 on Linux is the version Neolithic runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Neolithic?
Neolithic is offline at present; its last recording was 40 days 3 hours ago.
How does Neolithic compare with other servers in the rankings?
For seven-day player hours, Neolithic is ranked #15,428, placing it in the top – of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Neolithic?
Included in these Rust Census lists is Neolithic: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Neolithic: what do they indicate?
Read by the game's server browser, Neolithic publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2627 (Protocol): Protocol 2627 is required; a different version cannot join; cs155243 (Build): Build 155243 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Neolithic?
Neolithic runs a procedural map, which the game generates.
What settings and rules have been listed for Neolithic?
No gather rate is given in the name of Neolithic. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Neolithic?
You can open the console in Rust with F1 and enter client.connect 98.97.24.114:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2627 | Protocol Protocol 2627 is required; a different version cannot join. |
cs155243 | Build Build 155243 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.