Statistical profileOffline
<SERVER_NAME>
98.97.15.122:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on <SERVER_NAME>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of <SERVER_NAME>
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of <SERVER_NAME>
What the server publishes and what was recorded
| Address | 98.97.15.122:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:20 UTC |
| Hostname | – |
| First seen | 1 Nov 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 358 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 117 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 131 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 322 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 144 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 113 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
When does <SERVER_NAME> wipe, and how often?
Too few wipes of <SERVER_NAME> are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 33 days 18 hours have passed since this world was made.
Server record
Is <SERVER_NAME> up, and how well has it held up?
<SERVER_NAME> is offline at the time of this release; it was last seen 36 hours ago. A total of 31 of 48 hours were up over 2 full days, which is 65% of the time. It was first seen by Rust Census on 1 November 2026.
In which location is <SERVER_NAME> based?
No region is given by <SERVER_NAME>. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.97.15.122:28015 is its address.
On which Rust version does <SERVER_NAME> operate?
Rust network protocol 2635 and build 168909 on Linux is the version <SERVER_NAME> runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on <SERVER_NAME>?
<SERVER_NAME> is offline at present; its last recording was 36 hours ago. This release gives a seven-day average of 0 players.
What position does <SERVER_NAME> hold in the server rankings?
The rank for <SERVER_NAME> is #16,012 on seven-day player hours, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry <SERVER_NAME>?
Included in these Rust Census lists is <SERVER_NAME>: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on <SERVER_NAME>: what do they indicate?
These are the tags <SERVER_NAME> publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for <SERVER_NAME>?
A procedural map runs on <SERVER_NAME>, generated by the game.
On <SERVER_NAME>, what rules and settings are in force?
No gather rate is recorded for <SERVER_NAME> in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to <SERVER_NAME>?
Enter client.connect 98.97.15.122:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.