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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,659 players on 11,921 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

<SERVER_NAME>

98.97.15.122:28015 checked 1d ago

Release date
Next release
In five minutes (06:05 UTC)
Source
Live server queries
Server address
98.97.15.122:28015
First recorded
1 November 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,012

top 70%

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on <SERVER_NAME>

Players now and over time, UTC

AveragePeak
0123419:0021:0023:0002:0004:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of <SERVER_NAME>

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of <SERVER_NAME>

What the server publishes and what was recorded

Address98.97.15.122:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen1 Nov 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average358 / 400
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 325 on average117 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 315 on average131 / 200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 270 on average322 / 350
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 265 on average144 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average113 / 175

10. Quick answers

From the figures on this page.

Wipe details

When does <SERVER_NAME> wipe, and how often?

Too few wipes of <SERVER_NAME> are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 33 days 18 hours have passed since this world was made.

Server record

Is <SERVER_NAME> up, and how well has it held up?

<SERVER_NAME> is offline at the time of this release; it was last seen 36 hours ago. A total of 31 of 48 hours were up over 2 full days, which is 65% of the time. It was first seen by Rust Census on 1 November 2026.

In which location is <SERVER_NAME> based?

No region is given by <SERVER_NAME>. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.97.15.122:28015 is its address.

On which Rust version does <SERVER_NAME> operate?

Rust network protocol 2635 and build 168909 on Linux is the version <SERVER_NAME> runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on <SERVER_NAME>?

<SERVER_NAME> is offline at present; its last recording was 36 hours ago. This release gives a seven-day average of 0 players.

What position does <SERVER_NAME> hold in the server rankings?

The rank for <SERVER_NAME> is #16,012 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry <SERVER_NAME>?

Included in these Rust Census lists is <SERVER_NAME>: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on <SERVER_NAME>: what do they indicate?

These are the tags <SERVER_NAME> publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for <SERVER_NAME>?

A procedural map runs on <SERVER_NAME>, generated by the game.

On <SERVER_NAME>, what rules and settings are in force?

No gather rate is recorded for <SERVER_NAME> in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to <SERVER_NAME>?

Enter client.connect 98.97.15.122:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players Slots: 0.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.