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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 30,176 players on 11,635 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

98.97.141.143:28015 checked 34d ago

Release date
Next release
In five minutes (05:48 UTC)
Source
Live server queries
Server address
98.97.141.143:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 7

14% full

7-day average

0

peak –

Rank

#13,284

top 61%

Last wipe

35d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 14% of its 7 slots.
  • It ranks #13,284 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 04:10 UTC35d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address98.97.141.143:28015
Region–
Max players7
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 04:10 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average133 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average48 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does TEST wipe, and how often?

With too few wipes of TEST on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 35 days 1 hours have passed since this world was made.

How is wipe day run on TEST?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is TEST up, and how well has it held up?

Last seen 34 days 23 hours ago, TEST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 23 September 2026.

Which location does TEST run from?

No region is given by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.97.141.143:28015 is its address.

On which Rust version does TEST operate?

Rust network protocol 2633 and build 164530 on Windows is the version TEST runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does TEST carry?

TEST is offline at present; its last recording was 34 days 23 hours ago.

How does TEST compare with other servers in the rankings?

For seven-day player hours, TEST is ranked #13,284, placing it in the top 61% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover TEST?

The Rust Census lists that TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST carry?

Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp7 (Max players): 7 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on TEST?

A procedural map runs on TEST, generated by the game.

How is TEST configured, and what rules does it keep?

No gather rate is recorded for TEST in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join TEST?

Enter client.connect 98.97.141.143:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp7Max players 7 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Build 164530 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.