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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,377 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

98.97.140.3:28015 checked 35d ago

Release date
Next release
In five minutes (02:03 UTC)
Source
Live server queries
Server address
98.97.140.3:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 7

14% full

7-day average

0

peak –

Rank

#13,219

top 57%

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 14% of its 7 slots.
  • It ranks #13,219 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:33 UTC36d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address98.97.140.3:28015
Region–
Max players7
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 04:33 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average311 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average23 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average101 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for TEST: what is it?

Too few wipes of TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 36 days 2 hours.

How is wipe day run on TEST?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 2 hours after it began.

Server details

What does the record show for the uptime and current status of TEST?

Last seen 35 days 4 hours ago, TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 22 September 2026.

What location has been recorded for TEST?

A region is not published by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.97.140.3:28015 is its address.

Which Rust version is TEST running?

Rust network protocol 2633 and build 164530 on Windows is the version TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for TEST?

The last count for TEST was 35 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is TEST placed?

For seven-day player hours, TEST is ranked #13,219, placing it in the top 57% of all ranked servers.

Tag details

Which Rust Census filters and lists cover TEST?

The Rust Census lists that TEST fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST carry?

These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp7 (Max players): Slots: 7; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for TEST?

The game generates the procedural map on TEST.

On TEST, what rules and settings are in force?

The name of TEST carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join TEST?

You can open the console in Rust with F1 and enter client.connect 98.97.140.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp7Max players Slots: 7.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.