Statistical profileOffline
<SERVER_NAME>
98.97.10.157:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on <SERVER_NAME>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of <SERVER_NAME>
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of <SERVER_NAME>
What the server publishes and what was recorded
| Address | 98.97.10.157:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:20 UTC |
| Hostname | – |
| First seen | 30 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 358 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 117 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 131 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 322 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 144 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 113 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does <SERVER_NAME> wipe, and how often?
The rhythm of <SERVER_NAME>'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 33 days 18 hours ago.
Server details
How reliable is <SERVER_NAME>, and is it online now?
Last seen 3 days 11 hours ago, <SERVER_NAME> is offline in this release. A total of 31 of 96 hours were up over 4 full days, which is 32% of the time. First recorded by Rust Census on 30 October 2026.
Which location does <SERVER_NAME> run from?
No region is given by <SERVER_NAME>. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.97.10.157:28015 is its address.
On which Rust version does <SERVER_NAME> operate?
This release lists <SERVER_NAME> on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does <SERVER_NAME> carry?
<SERVER_NAME> is offline at present; its last recording was 3 days 11 hours ago. Averaged across seven days, the count is 0 players.
What position does <SERVER_NAME> hold in the server rankings?
For seven-day player hours, <SERVER_NAME> is ranked #16,012, placing it in the top 70% of all ranked servers.
Tags, lists
Where does <SERVER_NAME> appear among the Rust Census lists and filters?
These Rust Census lists include <SERVER_NAME>: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on <SERVER_NAME>: what do they indicate?
These are the tags <SERVER_NAME> publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for <SERVER_NAME>?
A procedural map runs on <SERVER_NAME>, generated by the game.
On <SERVER_NAME>, what rules and settings are in force?
No gather rate is recorded for <SERVER_NAME> in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to <SERVER_NAME>?
Enter client.connect 98.97.10.157:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.