Statistical profileOnline
<SERVER_NAME>
98.97.10.131:28015 checked 2m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on <SERVER_NAME>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of <SERVER_NAME>
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of <SERVER_NAME>
What the server publishes and what was recorded
| Address | 98.97.10.131:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:20 UTC |
| Hostname | – |
| First seen | 3 Nov 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 358 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 117 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 131 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 322 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 144 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 113 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on <SERVER_NAME>?
With too few wipes of <SERVER_NAME> on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 33 days 18 hours ago.
Server record
What does the record show for the uptime and current status of <SERVER_NAME>?
At the latest check, <SERVER_NAME> was online. First recorded by Rust Census on 3 November 2026.
In which location is <SERVER_NAME> based?
No region is given by <SERVER_NAME>. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.97.10.131:28015 it is addressed.
On which Rust version does <SERVER_NAME> operate?
Rust network protocol 2635 and build 168909 on Linux is the version <SERVER_NAME> runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for <SERVER_NAME>?
The current count for <SERVER_NAME> stands at 0 players. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is <SERVER_NAME> placed?
The rank for <SERVER_NAME> is #16,012 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry <SERVER_NAME>?
These Rust Census lists include <SERVER_NAME>: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on <SERVER_NAME> carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags <SERVER_NAME> publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on <SERVER_NAME>?
<SERVER_NAME> runs a procedural map, which the game generates.
On <SERVER_NAME>, what rules and settings are in force?
No gather rate is recorded for <SERVER_NAME> in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join <SERVER_NAME>?
Enter client.connect 98.97.10.131:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.