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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,381 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Practice Server

98.96.17.130:28015 checked 20h ago

Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
98.96.17.130:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#6,672

top 30%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,672 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Local Practice Server

Players now and over time, UTC

AveragePeak
00.250.50.75122:0002:0012:0016:0020:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Practice Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Practice Server

What the server publishes and what was recorded

Address98.96.17.130:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 05:11 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Local Practice Server?

The rhythm of Local Practice Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 16 hours ago.

Server details

How reliable is Local Practice Server, and is it online now?

Local Practice Server is offline at the time of this release; it was last seen 20 hours ago. Of the 48 hours in the last 2 full days, it was up 27 of them, or 56%. It was first seen by Rust Census on 25 October 2026.

Which location does Local Practice Server run from?

No region is published by Local Practice Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.96.17.130:28015 it is addressed.

What version of Rust has been recorded on Local Practice Server?

The version in use on Local Practice Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Local Practice Server?

At this release Local Practice Server is offline, having last been seen 20 hours ago. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

How does Local Practice Server compare with other servers in the rankings?

The rank for Local Practice Server is #6,672 on seven-day player hours, in the top 30% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Practice Server?

These Rust Census lists include Local Practice Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Local Practice Server carry?

These are the tags Local Practice Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Local Practice Server?

Local Practice Server runs a procedural map, which the game generates.

What settings and rules have been listed for Local Practice Server?

No gather rate is recorded for Local Practice Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Local Practice Server?

Enter client.connect 98.96.17.130:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.