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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,278 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

98.96.163.210:28015 checked 7m ago

Release date
Next release
In five minutes (11:55 UTC)
Source
Live server queries
Server address
98.96.163.210:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

260d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 260d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Server

4500 · seed 1337

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address98.96.163.210:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Feb 2026, 11:49 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust Server: what is it?

The rhythm of Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 260 days ago.

Server record

Is Rust Server up, and how well has it held up?

This release records Rust Server as online. About 5 days 21 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 93; the lowest reading was 77. The world carried up to 151,458 entities, including buildings, deployables and all else. Up to 4,053 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Rust Server?

No region is published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.96.163.210:28015 it is addressed.

Which Rust version is Rust Server running?

The version in use on Rust Server is Rust network protocol 2621 and build 142930 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Rust Server?

At counting time Rust Server recorded 0 players across 10 slots. Averaged across seven days, the count is 0 players.

What position does Rust Server hold in the server rankings?

The rank for Rust Server is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2621 (Protocol): Protocol 2621 is required; a different version cannot join; cs142930 (Build): Build 142930 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Rust Server?

The procedural map on Rust Server is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust Server, what rules and settings are in force?

No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Rust Server?

Enter client.connect 98.96.163.210:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2621,gmrust,cs142930,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2621Protocol Protocol 2621 is required; a different version cannot join.
cs142930Build Build 142930 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.