Statistical profileOffline
nmg-cycle
98.80.70.141:28015 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,050
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,050 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on nmg-cycle
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nmg-cycle
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nmg-cycle
What the server publishes and what was recorded
| Address | 98.80.70.141:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 10:05 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does nmg-cycle wipe, and how often?
With too few wipes of nmg-cycle on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 43 days 12 hours have passed since this world was made.
About the server
How reliable is nmg-cycle, and is it online now?
nmg-cycle is offline at the time of this release; it was last seen 43 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 September 2026.
Which location does nmg-cycle run from?
A region is not published by nmg-cycle. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 98.80.70.141:28015 is its address.
Which Rust version is nmg-cycle running?
Rust network protocol 2633 and build 162589 on Linux is the version nmg-cycle runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on nmg-cycle?
The last count for nmg-cycle was 43 days 12 hours ago; it is offline at present.
In the rankings of Rust servers, where is nmg-cycle placed?
The rank for nmg-cycle is #15,050 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Which Rust Census filters and lists cover nmg-cycle?
Included in these Rust Census lists is nmg-cycle: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on nmg-cycle carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162589 (Build): Build 162589 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags nmg-cycle publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for nmg-cycle?
A procedural map runs on nmg-cycle, generated by the game.
How is nmg-cycle configured, and what rules does it keep?
No gather rate is given in the name of nmg-cycle. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to nmg-cycle?
Enter client.connect 98.80.70.141:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs162589,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162589 | Build Build 162589 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.