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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,592 players on 11,819 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Steve's Home Server

98.4.202.64:28015 checked 8d ago

Release date
Next release
In five minutes (06:30 UTC)
Source
Live server queries
Server address
98.4.202.64:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,291

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,291 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Steve's Home Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Steve's Home Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Steve's Home Server

What the server publishes and what was recorded

Address98.4.202.64:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 00:42 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average615 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average42 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average335 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average148 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average139 / 225

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Steve's Home Server?

With too few wipes of Steve's Home Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 21 hours ago.

Server details

What does the record show for the uptime and current status of Steve's Home Server?

Last seen 8 days 15 hours ago, Steve's Home Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 8 October 2026.

What location has been recorded for Steve's Home Server?

No region is given by Steve's Home Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.4.202.64:28015 it is addressed.

Which Rust version is Steve's Home Server running?

This release lists Steve's Home Server on Rust network protocol 2634 and build 167058, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Steve's Home Server carry?

The last count for Steve's Home Server was 8 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is Steve's Home Server placed?

For seven-day player hours, Steve's Home Server is ranked #15,291, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Steve's Home Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Steve's Home Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Steve's Home Server carry?

These are the tags Steve's Home Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Steve's Home Server?

Steve's Home Server runs a procedural map, which the game generates.

How is Steve's Home Server configured, and what rules does it keep?

The name of Steve's Home Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Steve's Home Server?

You can open the console in Rust with F1 and enter client.connect 98.4.202.64:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build The server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.