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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,993 players on 11,872 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Project Lamro

98.26.215.69:28015 checked 45d ago

Release date
Next release
In five minutes (16:41 UTC)
Source
Live server queries
Server address
98.26.215.69:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,025

no region published

Last wipe

45d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,025 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on Project Lamro

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 04:41 UTC45d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project Lamro

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Project Lamro

What the server publishes and what was recorded

Address98.26.215.69:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 04:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783 / 800

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Project Lamro?

The rhythm of Project Lamro's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 45 days 15 hours ago.

On Project Lamro, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is Project Lamro up, and how well has it held up?

The latest count records Project Lamro as offline, last seen 45 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Project Lamro?

No region is given by Project Lamro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.26.215.69:28015 it is addressed.

Which Rust version is Project Lamro running?

This release lists Project Lamro on Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Project Lamro?

The last count for Project Lamro was 45 days 3 hours ago; it is offline at present.

How does Project Lamro compare with other servers in the rankings?

For seven-day player hours, Project Lamro is ranked #15,025, placing it in the top – of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Project Lamro?

Included in these Rust Census lists is Project Lamro: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Project Lamro?

Read by the game's server browser, Project Lamro publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Project Lamro?

The game generates the procedural map on Project Lamro.

What settings and rules have been listed for Project Lamro?

The name of Project Lamro carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Project Lamro?

Enter client.connect 98.26.215.69:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.