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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,642 players on 11,650 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUSTARDED Zombie Hell Hordes • US

98.247.137.177:30015 checked 10m ago

biweekly wipes moddedoxide
Release date
Next release
In five minutes (03:30 UTC)
Source
Live server queries
Server address
98.247.137.177:30015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 42

0% full

7-day average

0

peak 2

Rank

#5,970

top 27%

Last wipe

11d ago

biweekly schedule

Next wipe

2d 18h

Sun 1 Nov, 22:29 UTC

Main points

  • There were 0 players on it, 0% of its 42 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,970 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Sunday 1 November, 22:29 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on RUSTARDED Zombie Hell Hordes • US

Players now and over time, UTC

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020004:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 22:29 UTC, in 2d 18h. Its biweekly schedule tag · low confidence

Usual gap

8.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 18hSun 1 Nov, 22:29 UTCOwn schedule
6d 15hThu 5 Nov, 19:00 UTCForce wipe FW
16d 18hSun 15 Nov, 22:29 UTCOwn schedule
30d 18hSun 29 Nov, 22:29 UTCOwn schedule
34d 15hThu 3 Dec, 19:00 UTCForce wipe FW
44d 18hSun 13 Dec, 22:29 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:29 UTC11d ago 2 – running 0
Fri 16 Oct, 12:03 UTC13d ago 2 held half 2.4 days 0
Thu 15 Oct, 23:20 UTC14d ago 2 – 0.5 days 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 4 14.2 days 0
Thu 17 Sep, 18:23 UTC42d ago 1 halved by day 2 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTARDED Zombie Hell Hordes • US

6000 · seed 1337

Map of RUSTARDED Zombie Hell Hordes • US

Table 3: The world

As the server publishes it

MapBigly World
Size6000
Seed1337

8. Server characteristics

Table 4: Characteristics of RUSTARDED Zombie Hell Hordes • US

What the server publishes and what was recorded

Address98.247.137.177:30015
Region–
Max players42
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 22:29 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

RUSTARDED ZHH US • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our Euro server RUSTARDED Zombie Hell Hordes EU Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average46 / 100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 93 on average437 / 500
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 77 on average732 / 775
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 42 on average240 / 275
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average35 / 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 22 on average19 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RUSTARDED Zombie Hell Hordes • US: what is it?

Too few wipes of RUSTARDED Zombie Hell Hordes • US are recorded to confirm its schedule, so its tag is followed by the prediction. On Sunday 1 November at 22:29 UTC the next wipe is expected. The present world dates from 11 days 5 hours. Its tags carry a wipe schedule of every two weeks.

On RUSTARDED Zombie Hell Hordes • US, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 3.

Server record

How reliable is RUSTARDED Zombie Hell Hordes • US, and is it online now?

At the latest check, RUSTARDED Zombie Hell Hordes • US was online. By its own reported uptime, it restarted about 7 hours ago. A total of 154 of 168 hours were up over 7 full days, which is 92% of the time. It was first seen by Rust Census on 13 September 2026.

How well does RUSTARDED Zombie Hell Hordes • US perform?

Over the last 48 hours, server fps averaged 133; the lowest reading was 102. Buildings, deployables and everything else in the world took the entity count to 77,863. Memory use reached 4,568 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is RUSTARDED Zombie Hell Hordes • US based?

Its name points to North America, though RUSTARDED Zombie Hell Hordes • US publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 98.247.137.177:30015 is its address.

What version of Rust has been recorded on RUSTARDED Zombie Hell Hordes • US?

The version in use on RUSTARDED Zombie Hell Hordes • US is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on RUSTARDED Zombie Hell Hordes • US?

RUSTARDED Zombie Hell Hordes • US stands at 0 players from 42 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.

In the rankings of Rust servers, where is RUSTARDED Zombie Hell Hordes • US placed?

The rank for RUSTARDED Zombie Hell Hordes • US is #5,970 on seven-day player hours, in the top 27% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RUSTARDED Zombie Hell Hordes • US?

These Rust Census lists include RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, counted, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on RUSTARDED Zombie Hell Hordes • US: what do they indicate?

These are the tags RUSTARDED Zombie Hell Hordes • US publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp42 (Max players): Slots: 42; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RUSTARDED Zombie Hell Hordes • US?

Size 6,000 and seed 1337: that is the procedural map on RUSTARDED Zombie Hell Hordes • US, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Bigly World.

How is RUSTARDED Zombie Hell Hordes • US configured, and what rules does it keep?

No gather rate is recorded for RUSTARDED Zombie Hell Hordes • US in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join RUSTARDED Zombie Hell Hordes • US?

Enter client.connect 98.247.137.177:30015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/dxQB3h2TvB is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp42Max players Slots: 42.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.