Statistical profileOffline
Siege Dev [siegelinux]
98.240.242.148:28025 checked 30d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,921
top 71%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,921 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on Siege Dev [siegelinux]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #492 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Siege Dev [siegelinux]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Siege Dev [siegelinux]
What the server publishes and what was recorded
| Address | 98.240.242.148:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 21:47 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 35 / 200 |
| QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 22 on average | 29 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 12 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 25 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 7 / 550 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Siege Dev [siegelinux]: what is it?
Too few wipes of Siege Dev [siegelinux] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 41 days 10 hours.
Server details
How reliable is Siege Dev [siegelinux], and is it online now?
The latest count records Siege Dev [siegelinux] as offline, last seen 30 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.
Which location does Siege Dev [siegelinux] run from?
No region is given by Siege Dev [siegelinux]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.240.242.148:28025 it is addressed.
What version of Rust has been recorded on Siege Dev [siegelinux]?
The version in use on Siege Dev [siegelinux] is Rust network protocol 2633 and build 164530 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Siege Dev [siegelinux] carry?
Siege Dev [siegelinux] is offline at present; its last recording was 30 days 4 hours ago.
How does Siege Dev [siegelinux] compare with other servers in the rankings?
The rank for Siege Dev [siegelinux] is #16,921 on seven-day player hours, in the top 71% of ranked servers. The server stands at #492 among trio servers.
Lists and tags
Where does Siege Dev [siegelinux] appear among the Rust Census lists and filters?
The Rust Census lists that Siege Dev [siegelinux] fits are: Modded Rust servers, counted and Trio servers, group limit three. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
What is meant by each tag shown on Siege Dev [siegelinux]?
Read by the game's server browser, Siege Dev [siegelinux] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts3 (Group limit): No team may hold more than 3; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Siege Dev [siegelinux]?
Siege Dev [siegelinux] runs a procedural map, which the game generates.
How is Siege Dev [siegelinux] configured, and what rules does it keep?
No gather rate is recorded for Siege Dev [siegelinux] in its name. 3 players is the cap for a group (trio). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Siege Dev [siegelinux]?
Enter client.connect 98.240.242.148:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts3 | Group limit No team may hold more than 3. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.