Statistical profileOffline
[US] Skippy's Test Lab | 5x | PVE |
NA 98.2.204.240:28015 checked 9h ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak 2
Rank
#5,556
top 25% · #930 in NA
Last wipe
25d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,556 of all ranked servers, the top 25%, and #930 in NA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Skippy's Test Lab | 5x | PVE |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] Skippy's Test Lab | 5x | PVE |
What the server publishes and what was recorded
| Address | 98.2.204.240:28015 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 23:12 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Skippy’s Test Lab This is where I mess around with custom plugins, test weird ideas, build stuff, break stuff, and see what actually works. Expect custom systems, experiments, events, map changes, and the occasional “well… that wasn’t supposed to happen.” It’s a laid-back place to explore, mess around, help test things, and see what we can make Rust do. Things may change without warning — that’s kinda the point. Come poke around. Weird ideas welcome.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 1 / 200 |
| AnythingGoes | 100x PvP | No BP | Kits | MyMini | NA · groups of 16+ · 100x · monthly · 4 on average | 1 / 50 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 16+ · monthly · 1 on average | 0 / 200 |
| Zyzzx's Hangout2 | NA · groups of 8+ · monthly · 1 on average | 2 / 50 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 34 / 999 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [US] Skippy's Test Lab | 5x | PVE |: what is it?
From the force wipe, the next wipe of [US] Skippy's Test Lab | 5x | PVE | is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 25 days 13 hours have passed since this world was made. The tags list a wipe schedule of one month.
About the server
Is [US] Skippy's Test Lab | 5x | PVE | up, and how well has it held up?
The latest count records [US] Skippy's Test Lab | 5x | PVE | as offline, last seen 9 hours ago. By its own reported uptime, it restarted about 9 hours ago. 96 of 168 hours on across the last 7 full days gives an uptime of 57%. The first sighting of it by Rust Census was on 19 October 2026.
What does the performance record of [US] Skippy's Test Lab | 5x | PVE | show?
The figures for the last 48 hours give an average of 150 server fps and a minimum of 56. The world carried up to 90,299 entities, including buildings, deployables and all else. Up to 3,524 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [US] Skippy's Test Lab | 5x | PVE | run from?
Its NA tag is how [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.2.204.240:28015 it is addressed.
What version of Rust has been recorded on [US] Skippy's Test Lab | 5x | PVE |?
Rust network protocol 2635 and build 168909 on Windows is the version [US] Skippy's Test Lab | 5x | PVE | runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does [US] Skippy's Test Lab | 5x | PVE | carry?
[US] Skippy's Test Lab | 5x | PVE | is offline at present; its last recording was 9 hours ago. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 06:00 UTC: 1 players.
What position does [US] Skippy's Test Lab | 5x | PVE | hold in the server rankings?
This release ranks [US] Skippy's Test Lab | 5x | PVE | at #5,556 for seven-day player hours, #930 in North America, inside the top 25% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover [US] Skippy's Test Lab | 5x | PVE |?
The Rust Census lists that [US] Skippy's Test Lab | 5x | PVE | fits are: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on [US] Skippy's Test Lab | 5x | PVE | carry?
These are the tags [US] Skippy's Test Lab | 5x | PVE | publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for [US] Skippy's Test Lab | 5x | PVE |?
Size 4,500 and seed 1337: that is the procedural map on [US] Skippy's Test Lab | 5x | PVE |, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
How is [US] Skippy's Test Lab | 5x | PVE | configured, and what rules does it keep?
[US] Skippy's Test Lab | 5x | PVE | carries a 5x gather rate, as stated in its name. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to [US] Skippy's Test Lab | 5x | PVE |?
Enter client.connect 98.2.204.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
