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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,695 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Bearlandia

98.167.43.238:28015 checked 10m ago

Release date
Next release
In five minutes (15:50 UTC)
Source
Live server queries
Server address
98.167.43.238:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,452

top 69%

Last wipe

72d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 72d ago.

2. Players

Figure 1: Players on Bearlandia

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020016:0001:0010:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Bearlandia

4500 · seed 1337

Map of Bearlandia

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Bearlandia

What the server publishes and what was recorded

Address98.167.43.238:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe17 Aug 2026, 05:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average665 / 750
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average486 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average62 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average49 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average161 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average211 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Bearlandia: what is it?

With too few wipes of Bearlandia on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 72 days 10 hours.

About the server

Is Bearlandia up, and how well has it held up?

At the latest check, Bearlandia was online. By its own reported uptime, it restarted about 15 days 7 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does Bearlandia hold a steady frame rate and connection?

Average server fps over the last 48 hours was 172, with a low of 104. Buildings, deployables and everything else in the world took the entity count to 121,196. The peak memory use recorded was 6,488 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Bearlandia?

A region is not published by Bearlandia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.167.43.238:28015 is its address.

On which Rust version does Bearlandia operate?

This release lists Bearlandia on Rust network protocol 2632 and build 160556, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Bearlandia?

The figures for this release show 0 players on Bearlandia at present. This release gives a seven-day average of 0 players.

How does Bearlandia compare with other servers in the rankings?

For seven-day player hours, Bearlandia is ranked #15,452, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Bearlandia?

The Rust Census lists that Bearlandia fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Bearlandia?

These are the tags Bearlandia publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160556 (Build): Build 160556 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Bearlandia?

The procedural map on Bearlandia is generated by the game, measures 4,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Bearlandia?

The name of Bearlandia carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Bearlandia?

Enter client.connect 98.167.43.238:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs160556Build Build 160556 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.