Statistical profileOnline
Bearlandia
98.167.43.238:28015 checked 10m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
72d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it.
- It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 72d ago.
2. Players
Figure 1: Players on Bearlandia
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Bearlandia
What the server publishes and what was recorded
| Address | 98.167.43.238:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Aug 2026, 05:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 665 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 486 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 49 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 161 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 211 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Bearlandia: what is it?
With too few wipes of Bearlandia on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 72 days 10 hours.
About the server
Is Bearlandia up, and how well has it held up?
At the latest check, Bearlandia was online. By its own reported uptime, it restarted about 15 days 7 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Bearlandia hold a steady frame rate and connection?
Average server fps over the last 48 hours was 172, with a low of 104. Buildings, deployables and everything else in the world took the entity count to 121,196. The peak memory use recorded was 6,488 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Bearlandia?
A region is not published by Bearlandia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.167.43.238:28015 is its address.
On which Rust version does Bearlandia operate?
This release lists Bearlandia on Rust network protocol 2632 and build 160556, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Bearlandia?
The figures for this release show 0 players on Bearlandia at present. This release gives a seven-day average of 0 players.
How does Bearlandia compare with other servers in the rankings?
For seven-day player hours, Bearlandia is ranked #15,452, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Bearlandia?
The Rust Census lists that Bearlandia fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Bearlandia?
These are the tags Bearlandia publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160556 (Build): Build 160556 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Bearlandia?
The procedural map on Bearlandia is generated by the game, measures 4,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Bearlandia?
The name of Bearlandia carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Bearlandia?
Enter client.connect 98.167.43.238:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2632,gmrust,cs160556,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs160556 | Build Build 160556 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.