Statistical profileOnline
Geovanni Research and Development
98.142.4.118:2328 checked 11m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#12,330
top 55%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #12,330 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Geovanni Research and Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:36 UTC30d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Geovanni Research and Development
What the server publishes and what was recorded
| Address | 98.142.4.118:2328 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 19:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
This is a test server and will wipe a lot. Switching to staging branch close to a wipe that contains major game/mechanic changes will also probably - maybe - sometimes happen.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 62 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 983 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Geovanni Research and Development: what is it?
With too few wipes of Geovanni Research and Development on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 30 days 20 hours ago.
On Geovanni Research and Development, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Geovanni Research and Development?
This release records Geovanni Research and Development as online. About 21 hours ago is when it last restarted, according to the uptime it reports. A total of 157 of 168 hours were up over 7 full days, which is 93% of the time. First recorded by Rust Census on 13 September 2026.
How well does Geovanni Research and Development perform?
Over the last 48 hours, server fps averaged 132; the lowest reading was 38. The world carried up to 118,000 entities, including buildings, deployables and all else. Memory use reached 2,644 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Geovanni Research and Development based?
No region is given by Geovanni Research and Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.142.4.118:2328 is its address.
Which Rust version is Geovanni Research and Development running?
This release lists Geovanni Research and Development on Rust network protocol 2635 and build 169545, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Geovanni Research and Development?
At counting time Geovanni Research and Development recorded 0 players across 20 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 02:00 UTC, the busiest hour of the last 48.
How does Geovanni Research and Development compare with other servers in the rankings?
For seven-day player hours, Geovanni Research and Development is ranked #12,330, placing it in the top 55% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Geovanni Research and Development?
These Rust Census lists include Geovanni Research and Development: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Geovanni Research and Development?
Read by the game's server browser, Geovanni Research and Development publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169545 (Build): Game build: 169545; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Geovanni Research and Development?
Geovanni Research and Development runs a procedural map of size 4,500 with seed 666, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Geovanni Research and Development?
The name of Geovanni Research and Development carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Geovanni Research and Development?
Enter client.connect 98.142.4.118:2328 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs169545,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169545 | Build Game build: 169545. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.