Statistical profileOnline
EventfulGaming Rust Server
98.142.246.106:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,263
top 24%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,263 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on EventfulGaming Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of EventfulGaming Rust Server
What the server publishes and what was recorded
| Address | 98.142.246.106:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 14:05 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on EventfulGaming Rust Server?
Too few wipes of EventfulGaming Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 20 hours ago.
Server details
Is EventfulGaming Rust Server up, and how well has it held up?
EventfulGaming Rust Server is online at the time of this release. About 3 days 18 hours ago is when it last restarted, according to the uptime it reports. A total of 71 of 72 hours were up over 3 full days, which is 99% of the time. First recorded by Rust Census on 25 October 2026.
How well does EventfulGaming Rust Server perform?
The figures for the last 48 hours give an average of 238 server fps and a minimum of 230. Buildings, deployables and everything else in the world took the entity count to 47,549. Up to 2,329 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is EventfulGaming Rust Server based?
A region is not published by EventfulGaming Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.142.246.106:28015 it is addressed.
On which Rust version does EventfulGaming Rust Server operate?
The version in use on EventfulGaming Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does EventfulGaming Rust Server carry?
At counting time EventfulGaming Rust Server recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is EventfulGaming Rust Server placed?
For seven-day player hours, EventfulGaming Rust Server is ranked #5,263, placing it in the top 24% of all ranked servers.
Tag details
Which Rust Census filters and lists cover EventfulGaming Rust Server?
The Rust Census lists that EventfulGaming Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on EventfulGaming Rust Server carry?
Read by the game's server browser, EventfulGaming Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on EventfulGaming Rust Server?
Size 3,000 and seed 1337: that is the procedural map on EventfulGaming Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On EventfulGaming Rust Server, what rules and settings are in force?
No gather rate is recorded for EventfulGaming Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to EventfulGaming Rust Server?
Enter client.connect 98.142.246.106:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.