Statistical profileOnline
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
98.142.11.17:25565 checked 14m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
3
peak 10
Rank
#1,907
top 9%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 3 players, with a peak of 10.
- It ranks #1,907 of all ranked servers, the top 9%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
What the server publishes and what was recorded
| Address | 98.142.11.17:25565 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 06:32 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 828 on average | 817 / 900 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 611 on average | 456 / 500 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 375 on average | 124 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 354 on average | 205 / 205 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 1057 / 1110 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 316 on average | 169 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe, and how often?
The rhythm of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 15 days 6 hours have passed since this world was made.
What should you expect on wipe day at The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Recent wipes drew an average peak of 6 players. 43 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
This release records The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly as online. The uptime it reports puts the last restart at about 14 hours ago. A total of 162 of 168 hours were up over 7 full days, which is 96% of the time. The first sighting of it by Rust Census was on 14 October 2026.
What does the performance record of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly show?
Over the last 48 hours, server fps averaged 139; the lowest reading was 95. Buildings, deployables and everything else in the world took the entity count to 115,812. The peak memory use recorded was 3,350 MB. Players feel low fps and a rising entity count as lag.
Which location does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run from?
No region is given by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.142.11.17:25565 it is addressed.
What version of Rust has been recorded on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Rust network protocol 2635 and build 168909 on Linux is the version The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carry?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly stands at 1 players from 100 slots in this release. Averaged over seven days: 3 players, with a peak of 10. An average of 8 players was recorded at 21:00 UTC, the busiest hour of the last 48.
What position does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold in the server rankings?
The rank for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is #1,907 on seven-day player hours, in the top 9% of ranked servers.
Tag details
Where does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear among the Rust Census lists and filters?
Included in these Rust Census lists is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The procedural map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is generated by the game, measures 4,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Enter client.connect 98.142.11.17:25565 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.