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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,461 players on 11,842 servers
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Statistical profileOffline

Poonzzi staging test

97.96.54.22:28015 checked 34d ago

Release date
Next release
In five minutes (03:41 UTC)
Source
Live server queries
Server address
97.96.54.22:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#12,574

top 57%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #12,574 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on Poonzzi staging test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC34d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Poonzzi staging test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Poonzzi staging test

What the server publishes and what was recorded

Address97.96.54.22:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 00:32 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average623 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average477 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average61 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average47 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average148 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average255 / 250

10. Quick answers

From the figures on this page.

Wipe details

When does Poonzzi staging test wipe, and how often?

Too few wipes of Poonzzi staging test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 34 days 16 hours ago.

How is wipe day run on Poonzzi staging test?

Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is Poonzzi staging test up, and how well has it held up?

Poonzzi staging test is offline at the time of this release; it was last seen 34 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.

In which location is Poonzzi staging test based?

No region is published by Poonzzi staging test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 97.96.54.22:28015 it is addressed.

What version of Rust has been recorded on Poonzzi staging test?

Rust network protocol 2633 and build 165542 on Windows is the version Poonzzi staging test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Poonzzi staging test carry?

At this release Poonzzi staging test is offline, having last been seen 34 days 13 hours ago.

In the rankings of Rust servers, where is Poonzzi staging test placed?

For seven-day player hours, Poonzzi staging test is ranked #12,574, placing it in the top 57% of all ranked servers.

Tag details

Where does Poonzzi staging test appear among the Rust Census lists and filters?

These Rust Census lists include Poonzzi staging test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Poonzzi staging test?

Read by the game's server browser, Poonzzi staging test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165542 (Build): Build 165542 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Poonzzi staging test?

A procedural map runs on Poonzzi staging test, generated by the game.

How is Poonzzi staging test configured, and what rules does it keep?

The name of Poonzzi staging test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Poonzzi staging test?

Enter client.connect 97.96.54.22:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165542Build Build 165542 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.