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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,753 players on 11,714 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hello Darkness Builder map

97.247.33.103:28017 checked 1d ago

moddedoxidepve
Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
97.247.33.103:28017
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Hello Darkness Builder map

Players now and over time, UTC

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608015:0017:0019:0022:0000:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hello Darkness Builder map

3000 · seed 408953264

Map of Hello Darkness Builder map

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed408953264
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Hello Darkness Builder map

What the server publishes and what was recorded

Address97.247.33.103:28017
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 07:39 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average12 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average3 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0 / 30

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Hello Darkness Builder map: what is it?

Too few wipes of Hello Darkness Builder map are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 2 hours have passed since this world was made.

About the server

How reliable is Hello Darkness Builder map, and is it online now?

Hello Darkness Builder map is offline at the time of this release; it was last seen 31 hours ago. About 22 hours ago is when it last restarted, according to the uptime it reports. The figures for the last full day, 1 in all, show it up 12% of the time, 3 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.

What does the performance record of Hello Darkness Builder map show?

Over the last 48 hours, server fps averaged 61; the lowest reading was 46. The world carried up to 51,701 entities, including buildings, deployables and all else. The peak memory use recorded was 1,704 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Hello Darkness Builder map?

No region is given by Hello Darkness Builder map. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 97.247.33.103:28017 is its address.

Which Rust version is Hello Darkness Builder map running?

Rust network protocol 2635 and build 168909 on Windows is the version Hello Darkness Builder map runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Hello Darkness Builder map?

Hello Darkness Builder map is offline at present; its last recording was 31 hours ago. The seven-day average for this server is 0 players.

How does Hello Darkness Builder map compare with other servers in the rankings?

The rank for Hello Darkness Builder map is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Hello Darkness Builder map appear among the Rust Census lists and filters?

The Rust Census lists that Hello Darkness Builder map fits are: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Hello Darkness Builder map carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Hello Darkness Builder map publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Hello Darkness Builder map?

Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Hello Darkness Builder map, what rules and settings are in force?

No gather rate is recorded for Hello Darkness Builder map in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Hello Darkness Builder map?

Enter client.connect 97.247.33.103:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.