Statistical profileOffline
Tanner's Livestock Test Server
97.107.153.44:28015 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #14,336 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Tanner's Livestock Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:39 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Tanner's Livestock Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Tanner's Livestock Test Server
What the server publishes and what was recorded
| Address | 97.107.153.44:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 17:39 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Tanner's Livestock Test Server?
Too few wipes of Tanner's Livestock Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 6 hours ago.
On Tanner's Livestock Test Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Tanner's Livestock Test Server, and is it online now?
Tanner's Livestock Test Server is offline at the time of this release; it was last seen 27 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 September 2026.
Which location does Tanner's Livestock Test Server run from?
A region is not published by Tanner's Livestock Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 97.107.153.44:28015 is its address.
What version of Rust has been recorded on Tanner's Livestock Test Server?
Rust network protocol 2634 and build 166388 on Windows is the version Tanner's Livestock Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Tanner's Livestock Test Server carry?
Tanner's Livestock Test Server is offline at present; its last recording was 27 days 3 hours ago.
In the rankings of Rust servers, where is Tanner's Livestock Test Server placed?
For seven-day player hours, Tanner's Livestock Test Server is ranked #14,336, placing it in the top 60% of all ranked servers.
Lists and tags
Where does Tanner's Livestock Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Tanner's Livestock Test Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tanner's Livestock Test Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166388 (Build): The server runs game build 166388; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Tanner's Livestock Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Tanner's Livestock Test Server?
Tanner's Livestock Test Server runs a procedural map, which the game generates.
What settings and rules have been listed for Tanner's Livestock Test Server?
No gather rate is given in the name of Tanner's Livestock Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Tanner's Livestock Test Server?
Enter client.connect 97.107.153.44:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166388,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166388 | Build The server runs game build 166388. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.