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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Bugaloo Deadlands PvE-PvP

96.91.171.177:28015 checked 7m ago

biweekly wipes carbon
Release date
Next release
In five minutes (00:15 UTC)
Source
Live server queries
Server address
96.91.171.177:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#13,894

top 62%

Last wipe

13d ago

biweekly schedule

Next wipe

13h

Thu 29 Oct, 13:52 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,894 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 13:52 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Bugaloo Deadlands PvE-PvP

Players now and over time, UTC

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 13:52 UTC, in 13h. Its biweekly schedule tag · low confidence

Usual gap

11.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 7

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
13hThu 29 Oct, 13:52 UTCOwn schedule
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
14d 13hThu 12 Nov, 13:52 UTCOwn schedule
28d 13hThu 26 Nov, 13:52 UTCOwn schedule
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW
42d 13hThu 10 Dec, 13:52 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:52 UTC13d ago 1 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 2 halved by day 6 13.8 days 0
Tue 22 Sep, 16:31 UTC36d ago 1 halved by day 8 9.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Bugaloo Deadlands PvE-PvP

4250 · seed 350804271

Map of Bugaloo Deadlands PvE-PvP

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed350804271
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Bugaloo Deadlands PvE-PvP

What the server publishes and what was recorded

Address96.91.171.177:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 13:52 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Plugins: Zombies, Roaming NPCs, BetterNPCs, tons more! Events: Jets, Airfield, Convoy, Raidable Bases, and tons more! Monuments are PVP, open land is PVE.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53 / 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 131 on average23 / 100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 99 on average40 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average40 / 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 66 on average5 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 42 on average15 / 215

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Bugaloo Deadlands PvE-PvP?

Too few wipes of Bugaloo Deadlands PvE-PvP are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 13:52 UTC the next wipe is expected. This world was generated 13 days 10 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Bugaloo Deadlands PvE-PvP, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 7 in those cases where it did not hold.

Server details

How reliable is Bugaloo Deadlands PvE-PvP, and is it online now?

This release records Bugaloo Deadlands PvE-PvP as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Bugaloo Deadlands PvE-PvP perform?

Over the last 48 hours, server fps averaged 30; the lowest reading was 15. Buildings, deployables and everything else in the world took the entity count to 108,439. Memory use reached 3,977 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Bugaloo Deadlands PvE-PvP based?

No region is given by Bugaloo Deadlands PvE-PvP. Rust Census does not look up where the machine stands; it shows where a server says it is. 96.91.171.177:28015 is its address.

What version of Rust has been recorded on Bugaloo Deadlands PvE-PvP?

This release lists Bugaloo Deadlands PvE-PvP on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Bugaloo Deadlands PvE-PvP?

The present count is 0 players on Bugaloo Deadlands PvE-PvP, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 09:00 UTC: 1 players.

What position does Bugaloo Deadlands PvE-PvP hold in the server rankings?

For seven-day player hours, Bugaloo Deadlands PvE-PvP is ranked #13,894, placing it in the top 62% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Bugaloo Deadlands PvE-PvP?

The Rust Census lists that Bugaloo Deadlands PvE-PvP fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Bugaloo Deadlands PvE-PvP?

Read by the game's server browser, Bugaloo Deadlands PvE-PvP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Bugaloo Deadlands PvE-PvP?

The procedural map on Bugaloo Deadlands PvE-PvP is generated by the game, measures 4,250 and carries seed 350804271. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Bugaloo Deadlands PvE-PvP, what rules and settings are in force?

The name of Bugaloo Deadlands PvE-PvP carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Bugaloo Deadlands PvE-PvP?

You can open the console in Rust with F1 and enter client.connect 96.91.171.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.