Statistical profileOnline
Bugaloo Deadlands PvE-PvP
96.91.171.177:28015 checked 7m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,894
top 62%
Last wipe
13d ago
biweekly schedule
Next wipe
13h
Thu 29 Oct, 13:52 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,894 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 13:52 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Bugaloo Deadlands PvE-PvP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 13:52 UTC, in 13h. Its biweekly schedule tag · low confidence
Usual gap
11.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 7
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 13h | Thu 29 Oct, 13:52 UTC | Own schedule |
| 7d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 13h | Thu 12 Nov, 13:52 UTC | Own schedule |
| 28d 13h | Thu 26 Nov, 13:52 UTC | Own schedule |
| 35d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 13h | Thu 10 Dec, 13:52 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:52 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:37 UTC FW27d ago | 2 | halved by day 6 | 13.8 days | 0 |
| Tue 22 Sep, 16:31 UTC36d ago | 1 | halved by day 8 | 9.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bugaloo Deadlands PvE-PvP
4250 · seed 350804271
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 350804271 |
8. Server characteristics
Table 4: Characteristics of Bugaloo Deadlands PvE-PvP
What the server publishes and what was recorded
| Address | 96.91.171.177:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 13:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Plugins: Zombies, Roaming NPCs, BetterNPCs, tons more! Events: Jets, Airfield, Convoy, Raidable Bases, and tons more! Monuments are PVP, open land is PVE.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 131 on average | 23 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 99 on average | 40 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 68 on average | 40 / 200 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 66 on average | 5 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 42 on average | 15 / 215 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Bugaloo Deadlands PvE-PvP?
Too few wipes of Bugaloo Deadlands PvE-PvP are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 13:52 UTC the next wipe is expected. This world was generated 13 days 10 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Bugaloo Deadlands PvE-PvP, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 7 in those cases where it did not hold.
Server details
How reliable is Bugaloo Deadlands PvE-PvP, and is it online now?
This release records Bugaloo Deadlands PvE-PvP as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Bugaloo Deadlands PvE-PvP perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 15. Buildings, deployables and everything else in the world took the entity count to 108,439. Memory use reached 3,977 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Bugaloo Deadlands PvE-PvP based?
No region is given by Bugaloo Deadlands PvE-PvP. Rust Census does not look up where the machine stands; it shows where a server says it is. 96.91.171.177:28015 is its address.
What version of Rust has been recorded on Bugaloo Deadlands PvE-PvP?
This release lists Bugaloo Deadlands PvE-PvP on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Bugaloo Deadlands PvE-PvP?
The present count is 0 players on Bugaloo Deadlands PvE-PvP, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 09:00 UTC: 1 players.
What position does Bugaloo Deadlands PvE-PvP hold in the server rankings?
For seven-day player hours, Bugaloo Deadlands PvE-PvP is ranked #13,894, placing it in the top 62% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Bugaloo Deadlands PvE-PvP?
The Rust Census lists that Bugaloo Deadlands PvE-PvP fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Bugaloo Deadlands PvE-PvP?
Read by the game's server browser, Bugaloo Deadlands PvE-PvP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Bugaloo Deadlands PvE-PvP?
The procedural map on Bugaloo Deadlands PvE-PvP is generated by the game, measures 4,250 and carries seed 350804271. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Bugaloo Deadlands PvE-PvP, what rules and settings are in force?
The name of Bugaloo Deadlands PvE-PvP carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Bugaloo Deadlands PvE-PvP?
You can open the console in Rust with F1 and enter client.connect 96.91.171.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^y | Carbon The Carbon plugin framework runs here. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
