Statistical profileOffline
Authenticated Worker Disconnect Probe
96.55.44.196:64230 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,463
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,463 of all ranked servers, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Authenticated Worker Disconnect Probe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Authenticated Worker Disconnect Probe
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Authenticated Worker Disconnect Probe
What the server publishes and what was recorded
| Address | 96.55.44.196:64230 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 22:29 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 452 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 263 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 149 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 52 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Authenticated Worker Disconnect Probe: what is it?
Too few wipes of Authenticated Worker Disconnect Probe are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 37 days 10 hours ago.
About the server
What does the record show for the uptime and current status of Authenticated Worker Disconnect Probe?
The latest count records Authenticated Worker Disconnect Probe as offline, last seen 37 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 20 September 2026.
What location has been recorded for Authenticated Worker Disconnect Probe?
A region is not published by Authenticated Worker Disconnect Probe. Rust Census does not look up where the machine stands; it shows where a server says it is. 96.55.44.196:64230 is its address.
What version of Rust has been recorded on Authenticated Worker Disconnect Probe?
Rust network protocol 2633 and build 164566 on Windows is the version Authenticated Worker Disconnect Probe runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Authenticated Worker Disconnect Probe?
At this release Authenticated Worker Disconnect Probe is offline, having last been seen 37 days 10 hours ago.
How does Authenticated Worker Disconnect Probe compare with other servers in the rankings?
The rank for Authenticated Worker Disconnect Probe is #15,463 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does Authenticated Worker Disconnect Probe appear among the Rust Census lists and filters?
Included in these Rust Census lists is Authenticated Worker Disconnect Probe: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Authenticated Worker Disconnect Probe carry?
Read by the game's server browser, Authenticated Worker Disconnect Probe publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164566 (Build): Game build: 164566; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Authenticated Worker Disconnect Probe?
Authenticated Worker Disconnect Probe runs a procedural map, which the game generates.
On Authenticated Worker Disconnect Probe, what rules and settings are in force?
No gather rate is recorded for Authenticated Worker Disconnect Probe in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Authenticated Worker Disconnect Probe?
You can open the console in Rust with F1 and enter client.connect 96.55.44.196:64230; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs164566,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164566 | Build Game build: 164566. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.