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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,182 players on 11,656 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Authenticated Worker Disconnect Direct Probe

96.55.44.196:54539 checked 37d ago

Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
96.55.44.196:54539
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,463

no region published

Last wipe

37d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,463 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on Authenticated Worker Disconnect Direct Probe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Authenticated Worker Disconnect Direct Probe

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Authenticated Worker Disconnect Direct Probe

What the server publishes and what was recorded

Address96.55.44.196:54539
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 22:34 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average317 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average20 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average47 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Authenticated Worker Disconnect Direct Probe: what is it?

Too few wipes of Authenticated Worker Disconnect Direct Probe are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 37 days 3 hours ago.

Server record

What does the record show for the uptime and current status of Authenticated Worker Disconnect Direct Probe?

The latest count records Authenticated Worker Disconnect Direct Probe as offline, last seen 37 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 September 2026.

Which location does Authenticated Worker Disconnect Direct Probe run from?

No region is published by Authenticated Worker Disconnect Direct Probe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 96.55.44.196:54539 is its address.

What version of Rust has been recorded on Authenticated Worker Disconnect Direct Probe?

This release lists Authenticated Worker Disconnect Direct Probe on Rust network protocol 2633 and build 164566, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Authenticated Worker Disconnect Direct Probe?

Authenticated Worker Disconnect Direct Probe is offline at present; its last recording was 37 days 3 hours ago.

What position does Authenticated Worker Disconnect Direct Probe hold in the server rankings?

The rank for Authenticated Worker Disconnect Direct Probe is #15,463 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Authenticated Worker Disconnect Direct Probe?

The Rust Census lists that Authenticated Worker Disconnect Direct Probe fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Authenticated Worker Disconnect Direct Probe carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164566 (Build): The server runs game build 164566; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Authenticated Worker Disconnect Direct Probe publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Authenticated Worker Disconnect Direct Probe?

The game generates the procedural map on Authenticated Worker Disconnect Direct Probe.

What settings and rules have been listed for Authenticated Worker Disconnect Direct Probe?

No gather rate is recorded for Authenticated Worker Disconnect Direct Probe in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Authenticated Worker Disconnect Direct Probe?

Enter client.connect 96.55.44.196:54539 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164566Build The server runs game build 164566.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.