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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,340 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ReadyGlobalProbe

96.55.44.196:28115 checked 38d ago

Release date
Next release
In five minutes (21:07 UTC)
Source
Live server queries
Server address
96.55.44.196:28115
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,465

no region published

Last wipe

38d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,465 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on ReadyGlobalProbe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:27 UTC38d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ReadyGlobalProbe

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ReadyGlobalProbe

What the server publishes and what was recorded

Address96.55.44.196:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 21:01 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average211 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average13 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on ReadyGlobalProbe?

The rhythm of ReadyGlobalProbe's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 38 days 4 hours.

What should you expect on wipe day at ReadyGlobalProbe?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is ReadyGlobalProbe, and is it online now?

The latest count records ReadyGlobalProbe as offline, last seen 38 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 September 2026.

What location has been recorded for ReadyGlobalProbe?

No region is published by ReadyGlobalProbe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 96.55.44.196:28115 is its address.

On which Rust version does ReadyGlobalProbe operate?

Rust network protocol 2633 and build 164566 on Windows is the version ReadyGlobalProbe runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does ReadyGlobalProbe carry?

The last count for ReadyGlobalProbe was 38 days 4 hours ago; it is offline at present.

How does ReadyGlobalProbe compare with other servers in the rankings?

The rank for ReadyGlobalProbe is #15,465 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Which Rust Census filters and lists cover ReadyGlobalProbe?

These Rust Census lists include ReadyGlobalProbe: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ReadyGlobalProbe carry?

These are the tags ReadyGlobalProbe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164566 (Build): The server runs game build 164566; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for ReadyGlobalProbe?

A procedural map runs on ReadyGlobalProbe, generated by the game.

How is ReadyGlobalProbe configured, and what rules does it keep?

The name of ReadyGlobalProbe carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join ReadyGlobalProbe?

Enter client.connect 96.55.44.196:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164566Build The server runs game build 164566.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.