Statistical profileOffline
Bandits at War 10X
96.32.16.210:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 77
0% full
7-day average
0
peak –
Rank
#15,215
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 77 slots.
- It ranks #15,215 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Bandits at War 10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.3 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:54 UTC17d ago | 1 | – | running | 0 |
| Sun 4 Oct, 08:28 UTC23d ago | 0 | – | 6.6 days | 0 |
| Sun 20 Sep, 23:20 UTC37d ago | 1 | halved by day 1 | 13.4 days | 0 |
| Mon 14 Sep, 21:26 UTC43d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Mon 14 Sep, 10:26 UTC43d ago | 1 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bandits at War 10X
4000 · seed 897176852
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 897176852 |
8. Server characteristics
Table 3: Characteristics of Bandits at War 10X
What the server publishes and what was recorded
| Address | 96.32.16.210:28015 |
|---|---|
| Region | – |
| Max players | 77 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 22:54 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 72 / 100 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 249 / 350 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 175 on average | 225 / 250 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 15 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 22 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 70 on average | 51 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Bandits at War 10X?
Wipes on Bandits at War 10X fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 4 hours ago.
What should you expect on wipe day at Bandits at War 10X?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
How reliable is Bandits at War 10X, and is it online now?
The latest count records Bandits at War 10X as offline, last seen 14 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is Bandits at War 10X based?
A region is not published by Bandits at War 10X. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 96.32.16.210:28015 it is addressed.
What version of Rust has been recorded on Bandits at War 10X?
This release lists Bandits at War 10X on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Bandits at War 10X?
The last count for Bandits at War 10X was 14 days 1 hours ago; it is offline at present.
In the rankings of Rust servers, where is Bandits at War 10X placed?
For seven-day player hours, Bandits at War 10X is ranked #15,215, placing it in the top 71% of all ranked servers.
Tags, lists
Where does Bandits at War 10X appear among the Rust Census lists and filters?
The Rust Census lists that Bandits at War 10X fits are: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
The tags on Bandits at War 10X: what do they indicate?
Read by the game's server browser, Bandits at War 10X publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp77 (Max players): The server holds 77 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Bandits at War 10X?
Size 4,000 and seed 897176852: that is the procedural map on Bandits at War 10X, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Bandits at War 10X configured, and what rules does it keep?
Bandits at War 10X carries a 10x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Bandits at War 10X?
You can open the console in Rust with F1 and enter client.connect 96.32.16.210:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp77,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp77 | Max players The server holds 77 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.