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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MPH private

95.97.207.250:28015 checked 43d ago

Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
95.97.207.250:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,258

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,258 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on MPH private

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 10:48 UTC43d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MPH private

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MPH private

What the server publishes and what was recorded

Address95.97.207.250:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 10:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for MPH private: what is it?

With too few wipes of MPH private on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 43 days 9 hours.

What should you expect on wipe day at MPH private?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

How reliable is MPH private, and is it online now?

The latest count records MPH private as offline, last seen 43 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is MPH private based?

A region is not published by MPH private. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.97.207.250:28015 is its address.

On which Rust version does MPH private operate?

Rust network protocol 2633 and build 163794 on Windows is the version MPH private runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on MPH private?

MPH private is offline at present; its last recording was 43 days 4 hours ago.

What position does MPH private hold in the server rankings?

The rank for MPH private is #13,258 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover MPH private?

These Rust Census lists include MPH private: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on MPH private?

Read by the game's server browser, MPH private publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for MPH private?

MPH private runs a procedural map, which the game generates.

On MPH private, what rules and settings are in force?

The name of MPH private carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to MPH private?

Enter client.connect 95.97.207.250:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.