Statistical profileOffline
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
95.85.249.130:35025 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,413
top 69%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,413 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
What the server publishes and what was recorded
| Address | 95.85.249.130:35025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 11:22 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 832 on average | 694 / 800 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 610 on average | 1573 / 1600 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 379 on average | 153 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 348 on average | 840 / 850 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 777 / 900 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 125 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: what is it?
Too few wipes of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 40 days 7 hours ago.
Server record
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], and is it online now?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline at the time of this release; it was last seen 28 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.
In which location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] based?
No region is given by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.85.249.130:35025 is its address.
What version of Rust has been recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
The version in use on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is Rust network protocol 2633 and build 165217 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline at present; its last recording was 28 days 3 hours ago.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] compare with other servers in the rankings?
The rank for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is #16,413 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appear among the Rust Census lists and filters?
The Rust Census lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] fits are: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: what do they indicate?
These are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs a procedural map, which the game generates.
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], what rules and settings are in force?
The name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
Enter client.connect 95.85.249.130:35025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.