Statistical profileOffline
[DEV] JackpotRust Server
95.78.57.193:28015 checked 18d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,873
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,873 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on [DEV] JackpotRust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:24 UTC18d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [DEV] JackpotRust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [DEV] JackpotRust Server
What the server publishes and what was recorded
| Address | 95.78.57.193:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 10:24 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 377 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 177 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 68 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 76 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [DEV] JackpotRust Server: what is it?
Too few wipes of [DEV] JackpotRust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 18 days 14 hours ago.
How is wipe day run on [DEV] JackpotRust Server?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of [DEV] JackpotRust Server?
Last seen 18 days 14 hours ago, [DEV] JackpotRust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 8 October 2026.
Which location does [DEV] JackpotRust Server run from?
No region is given by [DEV] JackpotRust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.78.57.193:28015 is its address.
What version of Rust has been recorded on [DEV] JackpotRust Server?
This release lists [DEV] JackpotRust Server on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [DEV] JackpotRust Server?
[DEV] JackpotRust Server is offline at present; its last recording was 18 days 14 hours ago.
In the rankings of Rust servers, where is [DEV] JackpotRust Server placed?
The rank for [DEV] JackpotRust Server is #15,873 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Which Rust Census filters and lists cover [DEV] JackpotRust Server?
The Rust Census lists that [DEV] JackpotRust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on [DEV] JackpotRust Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags [DEV] JackpotRust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for [DEV] JackpotRust Server?
The game generates the procedural map on [DEV] JackpotRust Server.
What settings and rules have been listed for [DEV] JackpotRust Server?
No gather rate is given in the name of [DEV] JackpotRust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What is the way to join [DEV] JackpotRust Server?
Enter client.connect 95.78.57.193:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.