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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,756 players on 11,679 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

95.67.96.111:28015 checked 19d ago

Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
95.67.96.111:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,874

top 72%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,874 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:17 UTC22d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address95.67.96.111:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:17 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average366 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average23 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average39 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average145 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average66 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for nameserver: what is it?

With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 11 hours have passed since this world was made.

On nameserver, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is nameserver, and is it online now?

nameserver is offline at the time of this release; it was last seen 19 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 21 September 2026.

What location has been recorded for nameserver?

No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.67.96.111:28015 it is addressed.

What version of Rust has been recorded on nameserver?

This release lists nameserver on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for nameserver?

The last count for nameserver was 19 days 12 hours ago; it is offline at present.

What position does nameserver hold in the server rankings?

For seven-day player hours, nameserver is ranked #15,874, placing it in the top 72% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for nameserver?

A procedural map runs on nameserver, generated by the game.

What settings and rules have been listed for nameserver?

The name of nameserver carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to nameserver?

Enter client.connect 95.67.96.111:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.