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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,192 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[UA] Bukovyna Classic

95.67.125.216:28020 checked 13m ago

vanilla
Release date
Next release
In five minutes (21:25 UTC)
Source
Live server queries
Server address
95.67.125.216:28020
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 6

Rank

#2,758

top 12%

Last wipe

6d ago

no schedule published

Next wipe

13h

Fri 30 Oct, 10:51 UTC

Main points

  • There were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #2,758 of all ranked servers, the top 12%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 10:51 UTC, every 6 days 23 hours.

2. Players

Figure 1: Players on [UA] Bukovyna Classic

Players now and over time, UTC

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Friday 30 October, 10:51 UTC, in 13h. Every 6 days 23 hours · medium confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

60%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
13hFri 30 Oct, 10:51 UTCOwn schedule
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
7d 12hFri 6 Nov, 09:42 UTCOwn schedule
14d 10hFri 13 Nov, 08:33 UTCOwn schedule
21d 9hFri 20 Nov, 07:24 UTCOwn schedule
28d 8hFri 27 Nov, 06:15 UTCOwn schedule
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW
35d 7hFri 4 Dec, 05:06 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC6d ago 6 – running 0
Fri 16 Oct, 11:11 UTC13d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC20d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC27d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC34d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC40d ago 6 held half 6.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [UA] Bukovyna Classic

4250 · seed 1844

Map of [UA] Bukovyna Classic

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1844
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [UA] Bukovyna Classic

What the server publishes and what was recorded

Address95.67.125.216:28020
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 12:00 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Класичний сервер без доповнень і модифіцкацій Розмір карти 4250 Наступний вайп 30.10 Попередній вайп був 23.10 Правила та новини читайте у діскорд сервері Вдалої гри, нехай щастить

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average206 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average287 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average764 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average861 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average690 / 725

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [UA] Bukovyna Classic?

A wipe on [UA] Bukovyna Classic has come about every 7 days in recent times. On Friday 30 October at 10:51 UTC the next wipe is expected. This world was generated 6 days 9 hours ago.

On [UA] Bukovyna Classic, what happens on wipe day?

The average busiest point of its recent wipes drew 8 players. The peak of the latest wipe's crowd came 34 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 60% of cases. If not, it dropped below half by day 2.5.

Server details

What does the record show for the uptime and current status of [UA] Bukovyna Classic?

At the latest check, [UA] Bukovyna Classic was online. The uptime it reports puts the last restart at about 2 days 20 hours ago. 161 of 168 hours on across the last 7 full days gives an uptime of 96%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [UA] Bukovyna Classic perform?

Over the last 48 hours, server fps averaged 31; the lowest reading was 17. Buildings, deployables and everything else in the world took the entity count to 111,309. Memory use reached 4,094 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [UA] Bukovyna Classic based?

No region is published by [UA] Bukovyna Classic. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.67.125.216:28020 is its address.

On which Rust version does [UA] Bukovyna Classic operate?

Rust network protocol 2635 and build 168909 on Windows is the version [UA] Bukovyna Classic runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [UA] Bukovyna Classic carry?

[UA] Bukovyna Classic stands at 1 players from 100 slots in this release. Averaged over seven days: 1 players, with a peak of 6. Over the past 48 hours the highest average fell at 09:00 UTC: 4 players.

In the rankings of Rust servers, where is [UA] Bukovyna Classic placed?

For seven-day player hours, [UA] Bukovyna Classic is ranked #2,758, placing it in the top 12% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [UA] Bukovyna Classic?

The Rust Census lists that [UA] Bukovyna Classic fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on [UA] Bukovyna Classic carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release are the tags [UA] Bukovyna Classic publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [UA] Bukovyna Classic?

[UA] Bukovyna Classic runs a procedural map of size 4,250 with seed 1844, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On [UA] Bukovyna Classic, what rules and settings are in force?

No gather rate is recorded for [UA] Bukovyna Classic in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [UA] Bukovyna Classic?

Enter client.connect 95.67.125.216:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/Wxfup8TNu2 is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.