Statistical profileOffline
myserver
95.47.113.150:28015 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,960
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,960 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on myserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of myserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of myserver
What the server publishes and what was recorded
| Address | 95.47.113.150:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 13:44 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 478 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 77 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for myserver: what is it?
Too few wipes of myserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 20 hours.
About the server
Is myserver up, and how well has it held up?
The latest count records myserver as offline, last seen 29 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
Which location does myserver run from?
A region is not published by myserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.47.113.150:28015 it is addressed.
Which Rust version is myserver running?
Rust network protocol 2633 and build 165217 on Windows is the version myserver runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on myserver?
At this release myserver is offline, having last been seen 29 days 20 hours ago.
How does myserver compare with other servers in the rankings?
The rank for myserver is #16,960 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does myserver appear among the Rust Census lists and filters?
These Rust Census lists include myserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on myserver: what do they indicate?
Read by the game's server browser, myserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for myserver?
The game generates the procedural map on myserver.
On myserver, what rules and settings are in force?
The name of myserver carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to myserver?
You can open the console in Rust with F1 and enter client.connect 95.47.113.150:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.