Statistical profileOffline
PlaceHolder
95.39.29.12:28015 checked 36d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,210
top 59%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,210 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on PlaceHolder
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 10:10 UTC36d ago | 1 | – | running | 0 |
| Thu 17 Sep, 08:54 UTC42d ago | 1 | held half | 6.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PlaceHolder
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PlaceHolder
What the server publishes and what was recorded
| Address | 95.39.29.12:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 10:10 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 140 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 180 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 561 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 632 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 544 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for PlaceHolder: what is it?
The rhythm of PlaceHolder's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 36 days 12 hours have passed since this world was made.
What should you expect on wipe day at PlaceHolder?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
Is PlaceHolder up, and how well has it held up?
Last seen 36 days 12 hours ago, PlaceHolder is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 14 September 2026.
What location has been recorded for PlaceHolder?
No region is published by PlaceHolder. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.39.29.12:28015 is its address.
Which Rust version is PlaceHolder running?
This release lists PlaceHolder on Rust network protocol 2633 and build 165367, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does PlaceHolder carry?
PlaceHolder is offline at present; its last recording was 36 days 12 hours ago.
What position does PlaceHolder hold in the server rankings?
The rank for PlaceHolder is #13,210 on seven-day player hours, in the top 59% of ranked servers.
Tags, lists
Where does PlaceHolder appear among the Rust Census lists and filters?
Included in these Rust Census lists is PlaceHolder: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on PlaceHolder?
These are the tags PlaceHolder publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165367 (Build): The server runs game build 165367; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for PlaceHolder?
A procedural map runs on PlaceHolder, generated by the game.
How is PlaceHolder configured, and what rules does it keep?
No gather rate is given in the name of PlaceHolder. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join PlaceHolder?
You can open the console in Rust with F1 and enter client.connect 95.39.29.12:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs165367,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165367 | Build The server runs game build 165367. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.