Statistical profileOffline
Name of Server as Shown on the Client Server List
EU 95.27.54.173:28015 checked 10h ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,228
top 41% · #2198 in EU
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,228 of all ranked servers, the top 41%, and #2198 in EU, on player hours over the last seven days.
- It makes a new world every few hours (9 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:02 UTC16h ago | – | – | – | 1 |
| Sat 24 Oct, 21:28 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 15:27 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 11:21 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 10:28 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 10:15 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 09:52 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 13:15 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:52 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 18:21 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 17:43 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 17:09 UTC7d ago | – | – | – | 1 |
| Fri 16 Oct, 09:01 UTC13d ago | 1 | held half | 5.3 days | 0 |
| Sat 3 Oct, 07:49 UTC26d ago | – | – | – | 0 |
| Sat 3 Oct, 07:21 UTC26d ago | – | – | – | 1 |
| Sat 3 Oct, 07:05 UTC26d ago | – | – | – | 0 |
| Sat 3 Oct, 06:56 UTC26d ago | 1 | held half | 13.1 days | 0 |
| Fri 2 Oct, 14:57 UTC26d ago | – | – | – | 1 |
| Fri 2 Oct, 14:37 UTC26d ago | – | – | – | 1 |
| Fri 2 Oct, 11:41 UTC26d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 95.27.54.173:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 60 max |
| Wipe schedule | weekly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 2 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| GUNZONE MAX2|DUO [X2/X3|TP|KIT|SHOP|TRADE|Copter] | EU · groups of 8+ · 2x · weekly · 101 on average | 78 / 300 |
| WarZ RUST X2/X3 MAX2|DUO [TP|KIT|SHOP|CUSTOM] | EU · groups of 8+ · 2x · weekly · 101 on average | 73 / 300 |
| ZONE-ZERO X5 MAX2|DUO [TP|KIT|SHOP|LOOT+|Copter] | EU · groups of 8+ · 5x · weekly · 92 on average | 63 / 300 |
| WARGAMING MAX 2 [X5/X10|DUO|TP|KIT|BRO|LOOT+|TRADE] | EU · groups of 8+ · 5x · weekly · 65 on average | 45 / 200 |
| WarZ RUST X5/X10 MAX2|DUO [TP|KIT|SHOP|LOOT+] | EU · groups of 8+ · 5x · weekly · 65 on average | 45 / 200 |
| FUN ZONE [X5/X10|DUO|MAX2|TP|KIT|BRO|WARZ] | EU · groups of 8+ · 5x · weekly · 64 on average | 41 / 200 |
9. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?
No reset on Name of Server as Shown on the Client Server List counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 10 hours ago. A total of 26 of 168 hours were up over 7 full days, which is 15% of the time. It was first seen by Rust Census on 2 October 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
In Europe Name of Server as Shown on the Client Server List lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.27.54.173:28015 is its address.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 on Windows is the version Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Name of Server as Shown on the Client Server List?
At this release Name of Server as Shown on the Client Server List is offline, having last been seen 10 hours ago. Averaged over seven days: 0 players, with a peak of 1.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
On player hours over the last seven days Name of Server as Shown on the Client Server List stands at #9,228, #2,198 in Europe, in the top 41% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?
These Rust Census lists include Name of Server as Shown on the Client Server List: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts60 (Group limit): No team may hold more than 60; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. No group exceeds 60 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 95.27.54.173:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts60 | Group limit No team may hold more than 60. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^i | Battlefield Kits and high rates drive fast PvP here. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.