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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,841 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

EU 95.27.48.146:28015 checked 29d ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (16:24 UTC)
Source
Live server queries
Server address
95.27.48.146:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,860

top 71% · #2570 in EU

Last wipe

30d ago

weekly schedule

Next wipe

4d 20h

Mon 2 Nov, 20:17 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,860 of all ranked servers, the top 71%, and #2570 in EU, on player hours over the last seven days.
  • Its current map went up 30d ago; the next wipe is expected Monday 2 November, 20:17 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Monday 2 November, 20:17 UTC, in 4d 20h. Its weekly schedule tag · low confidence

Usual gap

3.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 20hMon 2 Nov, 20:17 UTCOwn schedule
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
11d 20hMon 9 Nov, 20:17 UTCOwn schedule
18d 20hMon 16 Nov, 20:17 UTCOwn schedule
25d 20hMon 23 Nov, 20:17 UTCOwn schedule
32d 20hMon 30 Nov, 20:17 UTCOwn schedule
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW
39d 20hMon 7 Dec, 20:17 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 28 SepFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:17 UTC30d ago 1 – running 0
Fri 25 Sep, 06:28 UTC33d ago 1 – 3.6 days 0
Fri 18 Sep, 07:49 UTC40d ago 1 halved by day 3 6.9 days 0
Thu 17 Sep, 17:04 UTC41d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address95.27.48.146:28015
RegionEU
Max players100
Group limit60 max
Wipe scheduleweekly
Last wipe28 Sep 2026, 20:17 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 183 on average64 / 100
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average30 / 65
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average3 / 200
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average1 / 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average8 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?

Too few wipes of Name of Server as Shown on the Client Server List are recorded to confirm its schedule, so its tag is followed by the prediction. On Monday 2 November at 20:17 UTC the next wipe is expected. This world was generated 30 days 3 hours ago. A weekly wipe schedule is published in its tags.

What should you expect on wipe day at Name of Server as Shown on the Client Server List?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 11 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

About the server

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 29 days 7 hours ago, Name of Server as Shown on the Client Server List is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 September 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

With its EU tag, Name of Server as Shown on the Client Server List lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.27.48.146:28015 is its address.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Name of Server as Shown on the Client Server List?

At this release Name of Server as Shown on the Client Server List is offline, having last been seen 29 days 7 hours ago.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

On player hours over the last seven days Name of Server as Shown on the Client Server List stands at #16,860, #2,570 in Europe, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): The limit is 60 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. No group exceeds 60 players. It runs battlefield, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Name of Server as Shown on the Client Server List?

Enter client.connect 95.27.48.146:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts60Group limit The limit is 60 players per team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^iBattlefield This is a battlefield server: high rates, kits and fast PvP.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.