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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,756 players on 11,610 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

myserver

95.27.112.121:28015 checked 23d ago

Release date
Next release
In five minutes (13:00 UTC)
Source
Live server queries
Server address
95.27.112.121:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,033

top 66%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,033 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on myserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep4 Oct6 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:37 UTC23d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of myserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of myserver

What the server publishes and what was recorded

Address95.27.112.121:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 12:37 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average261 / 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average81 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average10 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does myserver wipe, and how often?

The rhythm of myserver's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 17 hours have passed since this world was made.

How is wipe day run on myserver?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of myserver?

The latest count records myserver as offline, last seen 23 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 September 2026.

In which location is myserver based?

A region is not published by myserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.27.112.121:28015 it is addressed.

On which Rust version does myserver operate?

Rust network protocol 2634 and build 166652 on Windows is the version myserver runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for myserver?

At this release myserver is offline, having last been seen 23 days 17 hours ago.

In the rankings of Rust servers, where is myserver placed?

For seven-day player hours, myserver is ranked #15,033, placing it in the top 66% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry myserver?

Included in these Rust Census lists is myserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on myserver: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags myserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on myserver?

The game generates the procedural map on myserver.

What settings and rules have been listed for myserver?

The name of myserver carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join myserver?

Enter client.connect 95.27.112.121:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.