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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,156 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

95.26.186.217:28015 checked 15d ago

Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
95.26.186.217:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,136

top 61%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,136 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:27 UTC15d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address95.26.186.217:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 10:35 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average342 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average29 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average58 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average79 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for ServerName: what is it?

With too few wipes of ServerName on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days 12 hours.

On ServerName, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is ServerName, and is it online now?

ServerName is offline at the time of this release; it was last seen 15 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 October 2026.

Which location does ServerName run from?

A region is not published by ServerName. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.26.186.217:28015 it is addressed.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does ServerName carry?

ServerName is offline at present; its last recording was 15 days 6 hours ago.

How does ServerName compare with other servers in the rankings?

For seven-day player hours, ServerName is ranked #13,136, placing it in the top 61% of all ranked servers.

Lists and tags

Where does ServerName appear among the Rust Census lists and filters?

The Rust Census lists that ServerName fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on ServerName: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on ServerName?

The game generates the procedural map on ServerName.

What settings and rules have been listed for ServerName?

No gather rate is given in the name of ServerName. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join ServerName?

Enter client.connect 95.26.186.217:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.