Statistical profileOffline
DimonServer
95.25.26.130:28015 checked 37d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,282
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,282 of all ranked servers, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on DimonServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DimonServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DimonServer
What the server publishes and what was recorded
| Address | 95.25.26.130:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 15:22 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 151 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does DimonServer wipe, and how often?
The rhythm of DimonServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 37 days 13 hours have passed since this world was made.
About the server
Is DimonServer up, and how well has it held up?
Last seen 37 days 12 hours ago, DimonServer is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 20 September 2026.
In which location is DimonServer based?
No region is published by DimonServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.25.26.130:28015 is its address.
What version of Rust has been recorded on DimonServer?
This release lists DimonServer on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for DimonServer?
At this release DimonServer is offline, having last been seen 37 days 12 hours ago.
In the rankings of Rust servers, where is DimonServer placed?
For seven-day player hours, DimonServer is ranked #13,282, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover DimonServer?
The Rust Census lists that DimonServer fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on DimonServer: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags DimonServer publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for DimonServer?
DimonServer runs a procedural map, which the game generates.
On DimonServer, what rules and settings are in force?
No gather rate is recorded for DimonServer in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join DimonServer?
You can open the console in Rust with F1 and enter client.connect 95.25.26.130:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.