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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,842 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

95.25.121.195:28015 checked 21d ago

Release date
Next release
In five minutes (19:25 UTC)
Source
Live server queries
Server address
95.25.121.195:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#14,366

top 65%

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #14,366 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:47 UTC21d ago 1 – running 1
Tue 6 Oct, 20:25 UTC22d ago 1 – 0.9 days 1
Mon 5 Oct, 18:32 UTC23d ago 1 – 1.1 days 0
Fri 2 Oct, 16:16 UTC26d ago 1 – 3.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address95.25.121.195:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 19:06 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average164 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average96 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on test?

test wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 21 days 8 hours.

On test, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of test?

Last seen 21 days 7 hours ago, test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.

What location has been recorded for test?

No region is given by test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.25.121.195:28015 it is addressed.

Which Rust version is test running?

Rust network protocol 2634 and build 166586 on Windows is the version test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does test carry?

test is offline at present; its last recording was 21 days 7 hours ago.

What position does test hold in the server rankings?

For seven-day player hours, test is ranked #14,366, placing it in the top 65% of all ranked servers.

Tag details

Which Rust Census filters and lists cover test?

The Rust Census lists that test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on test: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

How is test configured, and what rules does it keep?

No gather rate is given in the name of test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to test?

Enter client.connect 95.25.121.195:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build The server runs game build 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.