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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,230 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

95.24.202.89:28015 checked 2d ago

Release date
Next release
In five minutes (20:25 UTC)
Source
Live server queries
Server address
95.24.202.89:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#11,839

top 53%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,839 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC2d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address95.24.202.89:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 18:54 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average38 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average224 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average118 / 150

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TEST: what is it?

With too few wipes of TEST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 17 hours.

What should you expect on wipe day at TEST?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

Is TEST up, and how well has it held up?

TEST is offline at the time of this release; it was last seen 2 days 16 hours ago. Of the 48 hours in the last 2 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 October 2026.

What location has been recorded for TEST?

A region is not published by TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.24.202.89:28015 is its address.

Which Rust version is TEST running?

Rust network protocol 2635 and build 168909 on Windows is the version TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on TEST?

At this release TEST is offline, having last been seen 2 days 16 hours ago. This release records a seven-day average of 1 players and a peak of 1.

What position does TEST hold in the server rankings?

For seven-day player hours, TEST is ranked #11,839, placing it in the top 53% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TEST?

These Rust Census lists include TEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on TEST: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for TEST?

A procedural map runs on TEST, generated by the game.

What settings and rules have been listed for TEST?

No gather rate is given in the name of TEST. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to TEST?

Enter client.connect 95.24.202.89:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.