Statistical profileOffline
rustlocalserver
95.24.149.228:28015 checked 1d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#8,398
top 38%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,398 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on rustlocalserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:01 UTC2d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of rustlocalserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of rustlocalserver
What the server publishes and what was recorded
| Address | 95.24.149.228:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:13 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 535 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 56 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 281 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 110 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 125 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on rustlocalserver?
The rhythm of rustlocalserver's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 7 hours.
On rustlocalserver, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 14 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of rustlocalserver?
Last seen 40 hours ago, rustlocalserver is offline in this release. 15 of 72 hours on across the last 3 full days gives an uptime of 21%. It was first seen by Rust Census on 23 October 2026.
Which location does rustlocalserver run from?
No region is published by rustlocalserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.24.149.228:28015 is its address.
On which Rust version does rustlocalserver operate?
The version in use on rustlocalserver is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does rustlocalserver carry?
The last count for rustlocalserver was 40 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 1 players.
How does rustlocalserver compare with other servers in the rankings?
The rank for rustlocalserver is #8,398 on seven-day player hours, in the top 38% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry rustlocalserver?
Included in these Rust Census lists is rustlocalserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on rustlocalserver: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags rustlocalserver publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for rustlocalserver?
The game generates the procedural map on rustlocalserver.
How is rustlocalserver configured, and what rules does it keep?
The name of rustlocalserver carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join rustlocalserver?
You can open the console in Rust with F1 and enter client.connect 95.24.149.228:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.